Cubic Worlds на русском. Часть 1. Глава 3
03_01_chapter_introduction_ru
03_02_idea_and_preparation_ru
03_03_basic_scene_setup_ru
03_04_basic_camera_setup_ru
03_05_basic_light_setup_ru
03_06_campfire_asset_creation_ru
03_07_campfire_assembling_ru
03_08_tent_modeling_ru
03_09_tent_detailing_ru
03_10_robot_blocking_and_posing_ru
03_11_robot_head_modeling
03_12_robot_body_modeling
03_13_robot_upper_arm_modeling
03_14_robot_lower_arm_modeling
03_15_robot_hands_modeling
03_16_robot_sword_modeling
03_17_robot_pose_adjustments
03_18_robot_convert_instances
03_19_convert_instances_troubleshooting
03_20_robot_detailing
03_21_dune_modeling
03_22_composition_adjustments
03_23_mood_and_lighting
03_24_adding_pre-made_assets
03_25_cable_modeling
03_26_object_instancing
03_27_scatter_objects_addon
03_28_scattering_grass_and_stones
03_29_scattering_dirt_trash_and_vines
03_30_using_pre-made_characters