Vistonwafi

Vistonwafi 

I make parody games for adults.

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$147.86 of $1 838 raised
[Project_Haydee] Full-Time development.

[OAT] Build_3 - 11.09.2025

Note: This Build does not contain all of the intended features, which will be added iteratively to the notes as they become available.
Testing Focus
- Migrating to Unity 6
Migrating from RenPy to Unity 6 involves a significant time investment, as many mechanics must be rewritten from scratch.
- Between-room travel
- Game settings and localization support
Not ready for testing and feedback
- Save & Load System
- Inventory & Looting System
- Dialogue System
- Combat System
zip
project_haydee_unity_exe.zip141.43 Mb
so with this build, the only thing we can do is between room travel, or am I missing something else?
Spidergalactic, In terms of gameplay, yes. The Inventory with Looting system will be available soon. I’m just checking the parts of what I’ve written in Unity. It’s a completely new engine for me, and I’m verifying if everything works properly based on your feedback.
Vistonwafi, ah that's fair. Well if it's helpful, the travel between doors work really well!
Looks great so far! I love Haydee as well, so I will always be there to support your work. 
Do you have a roadmap for features being added?
WhiteDoggo, from my experience as a user, roadmaps aren’t very reliable or useful. I’d compare it to Star Citizen, where their roadmap mostly sparks frustration whenever promised features get delayed again. For now, I’ll only announce upcoming features once I’m confident I can actually deliver them in a specific Build_X version. Build_3 primarily involves porting all the gameplay features achieved in RenPy.
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