Im sleep watch v 8.9
# Im Sleep Watch v8.9 ## Sleep through your wristwatch (R1 Wrist) for S.T.A.L.K.E.R. Anomaly ### What it does The vanilla sleep dialog is fully suppressed. Instead, when you press F near a bed, the wristwatch from the R1 Wrist mod rises, and sleep is configured right on your wrist: - F near a bed — the watch rises (the watch model itself is untouched, the mod uses the native R1 Wrist inspect mechanism); - LEFT/RIGHT arrows — choose sleep duration (1 to 24 hours); an on-screen message shows "Sleep: N h, wake ~HH:00", and the watch hands display the wake-up time as a live preview; - X (the watch inspect key) — go to sleep: fade to black, time jump, autosave after waking up; - F during inspection — put the watch away and cancel sleep; - after waking up, an alarm rings (the "decoder" sound, looping for 6 seconds). Game time is properly advanced by the chosen number of hours, the actor's power is fully restored, and the world simulation proceeds as with a normal sleep.
### Requirements
- S.T.A.L.K.E.R. Anomaly 1.5.3.
- The R1 Wrist (HUDless Watches) mod — provides the wristwatch and inspect mechanism
- MCM is not required
- S.T.A.L.K.E.R. Anomaly 1.5.3.
- The R1 Wrist (HUDless Watches) mod — provides the wristwatch and inspect mechanism
- MCM is not required
### Installation
1. Installation via MO2; this mod should take priority.
2. Make sure the R1 Wrist mod is installed and enabled.
3. Launch the game. Files must be loaded before entering a save — start a new game
session rather than loading a save when using this mod for the first time.
1. Installation via MO2; this mod should take priority.
2. Make sure the R1 Wrist mod is installed and enabled.
3. Launch the game. Files must be loaded before entering a save — start a new game
session rather than loading a save when using this mod for the first time.
Mod files:
- gamedata\scripts\im_sleep_watch.script — the main script;
- gamedata\config\text\rus\string_table_im_sleep.xml — Russian texts;
- gamedata\config\text\eng\string_table_im_sleep.xml — English texts;
- the alarm sound comes from sounds\decoder.ogg (this file may already exist in
gamedata from other mods; you can drop in your own sound and point the script
to it in the settings).
- gamedata\scripts\im_sleep_watch.script — the main script;
- gamedata\config\text\rus\string_table_im_sleep.xml — Russian texts;
- gamedata\config\text\eng\string_table_im_sleep.xml — English texts;
- the alarm sound comes from sounds\decoder.ogg (this file may already exist in
gamedata from other mods; you can drop in your own sound and point the script
to it in the settings).
IMPORTANT: im_sleep_watch.script must be saved in ANSI (Windows-1251) encoding.
If Russian characters look broken in game after editing the script, re-save the
file as ANSI (Notepad++: Encoding -> Convert to ANSI).
If Russian characters look broken in game after editing the script, re-save the
file as ANSI (Notepad++: Encoding -> Convert to ANSI).
### How to use
1. Walk up to a bed (any spot where vanilla Anomaly allows sleeping) and press F.
2. The vanilla dialog will not open — the wristwatch rises instead.
3. Use LEFT/RIGHT arrows to pick the sleep duration. The watch hands show the
wake-up time, and the on-screen message repeats it.
4. Press X — the actor falls asleep, the screen fades, time jumps forward.
5. After waking up the alarm rings, and the watch shows the new Zone time.
1. Walk up to a bed (any spot where vanilla Anomaly allows sleeping) and press F.
2. The vanilla dialog will not open — the wristwatch rises instead.
3. Use LEFT/RIGHT arrows to pick the sleep duration. The watch hands show the
wake-up time, and the on-screen message repeats it.
4. Press X — the actor falls asleep, the screen fades, time jumps forward.
5. After waking up the alarm rings, and the watch shows the new Zone time.
If the automatic raise fails, an on-screen prompt asks you to press the inspect
key — just press X manually.
key — just press X manually.