Fallout 4 scenebuilding
Starting on fallout 4 architecture assets. Will be ported to Gmod (nothing stops from using in SFM aswell, since they're going to be pretty much static props), aswell as Blender.
First batch will be "Airport" related assets. And i have no idea where should i end it, so you can say that i might end up porting everything from Fallout 4 architecture assets. Propably won't happen, but with no plan in mind that's the goal i guess?
blender
garry's mod
gmod
fallout 4
fallout