Fallout: Bakersfield blog #590% of the scenery objects in the game are fully correspond to the source materials. However, some of the included objects are ...Нужен уровень:BASE / БАЗОВЫЙподписаться
Fallout: Bakersfield blog #4The use of 3D models was initially questionable; we considered sprites for simple objects and voxels for complex objects...Нужен уровень:BASE / БАЗОВЫЙподписаться
Fallout: Bakersfield blog #3Gameplay hours. Initially it was planned as underground only adventure due to engine limitations, but then...Нужен уровень:BASE / БАЗОВЫЙподписаться
Fallout: Bakersfield blog #2'Doomguy face' animations are quite rare in retro shooters. Even in high-quality games like ION FURY, this part is usually a rather weak...Нужен уровень:BASE / БАЗОВЫЙподписаться
Fallout: Bakersfield blog #1Fallout Bakersfield is a Doom WAD currently in development, at the moment based on GZDOOM version 4.8.2.In terms of gameplay...Нужен уровень:BASE / БАЗОВЫЙподписаться