Regarding conversions to Source Engine (a.k.a. G-Mod\SFM) + Future rigging info
I accept any model in boundries of what can Source handle, by that I mean:
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- Poly count less than 250k verts
- Amount of Bodymorphs or Blend Shapes (a.k.a. faceposing) less than 96
- Amount of Materials less than 32
- Proper Armature Rig (or IK Rig, but requires a bit of tinkering on my end)
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Pricing:
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- Character SFM Conversion - 25-40 USD
- Character G-Mod Conversion (SFM Included) into just Ragdoll - 30- 50 USD
- Character G-Mod Conversion (SFM Included) into Playermodel\NPC + Ragdoll - 45 - 65 USD
- Props - 5 USD for each
- Big commissions (like 4+ models in one go) are given discounts
- Price doesn't change if you go for either private, or public commission.
P.S.: I preferably would like to be paid through Boosty (not PayPal, as I usually did), keep that in mind. DM me (on Discord pls, I rarely check DMs here) on more detailed payment info
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Before messaging me about porting this and that, keep in mind next things:
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- I only accept .fbx, .xps, .pmx/.pmd, .smd/.dmx, .vrm type of models (Which are commonly found within MMD/XNALara/Source/VRChat/Unitypackage engines/programmes)
- I don't have exact schedule on working on comms, however I usually do 1 model port per 4 days or sooner.
- Exact pricing within range of what I listed above is established during initial check up on the model that you provide, as well as a clear vision of the possibilty for conversion
- Only fully prepaid commissions
- No refunds will be granted upon commissioning, keep that in mind (there might be exceptions, however don't push me on that)
Regarding rigging
At the moment I am studying rigging models from scratch via ARP, and due to my knowledge is setting up rigs, plan in future to offer:
- Clean ARP rigs (for Blender specifically)
- ARP rigs, adjusted for Source
- ARP rigs, adjusted for VRC Porting (without VRC port itself, idk how to do that yet)
P.S.: Если вы из стран СНГ и хотите заказать, просьба писать в личные сообщения, ибо прайскуррант немного другой.