I kept working on my AI-made bike game
A few days ago I posted my little browser bike game and got a ton of feedback — both positive and brutal, haha.
So I kept working on it.
It now has a story mode, bike progression and upgrades, new obstacles, jumping, improved visuals, and even an AI-generated radio.
The funny part is that I still have basically zero programming knowledge and haven’t manually written the code. My whole workflow is still describing what I want, testing it, finding what feels wrong, and repeatedly directing the AI until it works the way I want.
At this point it feels much closer to an actual small game than the original endless-road prototype.