Eroforge

Eroforge 

EroForge - indie dev, building a fantasy dungeon^^

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Devlog / News (0.1.0 in progress) №2

What do we have here? Yep - fresh news about the major 0.1.0 update.
Development is moving fast: stages are already in, new characters are being added, and right now I’m pushing several big systems forward in parallel.

Item rework

Previously, equipment was “permanent”, but that didn’t really fit the roguelite feeling.
In 0.1.0, equipment will only last for a single run. That means more freedom, more experimentation, and more “builds” for every descent.
Right now there are only 2 items, but in the new update there will be 30+ - so every run can feel different: sometimes you’ll play around stamina, sometimes tempo, sometimes economy and risk.

New character: The Goblin

And now - the fun part. Meet the Goblin. His real name is still unknown (and honestly, he doesn’t look like someone who enjoys introductions).
You can meet him during the final stage of the floor. He sits behind his counter with the confidence of someone in a private office - not surrounded by ruins deep underground.
He takes your loot and turns it into something “more convenient”… and of course, he takes his cut - with a smug smile and hands that count coins faster than you can place them down. If you show up with a full bag, he’s pure politeness. If you show up empty-handed… well, only the word “polite” survives. And the two shadowy figures behind him make one thing very clear: the “exchange” is voluntary - but the guards’ mood is… unpredictable.
And yes - he’s not just a functional NPC. He’s a story character, so over time he’ll get more dialogue, more conditions, and more reasons for you to meet him again.
Thank you all for the support - it really helps push development forward.
Happy descent!
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Wandering Soul

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