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blackninja

blackninja 

Development of the Ninja Ripper utility.

2 116subscribers

13posts

About

Development of the Ninja Ripper utility.
At the moment it supports extracting 3D models and textures from games using Vulkan/OpenGL/DirectX 12/11/10/9/8/7 and importing them into blender/3ds Max/Maya.
Ninja Ripper 2.16
What's new:
OpenGL: Local space rip (T-pose) added
OpenGL: Uniforms dumper added
OpenGL: Ripper improvements
OpenGL: Ripper bug fixes
Level required:
Access to the latest version
Ninja Ripper 2.15
OpenGL support (World space+texture ripper)
Importer: blender addon bugfixes
Importer: 3ds Max importer bugfixes
Level required:
Access to the latest version
Ninja Ripper 2.14
DirectX 12: Ripper improvements
DirectX 12 Shader loading speed has been improved
Vulkan: Shader loading speed has been improved
Level required:
Access to the latest version
Ninja Ripper 2.13
DirectX 12: Ripper improvements
DirectX 12: Bug fixes
Vulkan: Ripper improvements
Vulkan: Bug fixes
Level required:
Access to the latest version
Ninja Ripper 2.12
Level required:
Access to the latest version
Ninja Ripper 2.11
Level required:
Access to the latest version
Ninja Ripper 2.10
Level required:
Access to the latest version
Ninja Ripper 2.9
DirectX 12 ripper improvements
DirectX 11 ripper bug fixes
Wrapper DLL bug fixes
Maya 2025 importer bug fixes
Level required:
Access to the latest version
Subscription levels2

Support

$1.4 per month
If you don't need the utility at the moment. You just want to support the developer

Access to the latest version

$7 per month
You will receive the latest version of the utility and an activation code.
PS: the utility will work even after the subscription expires/cancels.
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