creator cover SuIT-Ji
SuIT-Ji

SuIT-Ji 

I create adult games. Currently Mind the School

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About

Welcome to my Boosty page. I am not very good with words. I develop games so here is what you can expect on this Boosty page.
Mind the School
This game concerns you, the new headmaster, of a former prestigious school. The old headmaster left it in a bad shape and now it is your job to bring the school back to its former glory. But how did you get to be the new headmaster? Well, you are known for your theory of intimate conditioning. You try to revolutionize the world and its people by creating the ultimate most intimate community. According to the motto: Make Love, not War. Of course, you're not just some perverted scum. Your theory of course has its roots in the biology of humans. But you'd have to lie if the change wouldn't also make you excited.
The game is an event-based management game. I got the inspiration from Ashford Academy Redux and after that one got dropped and no other game like that existed, I decided to make my own game.
You will progress the game by triggering events when moving throughout the campus and slowly but undoubtedly shape the school the way you want, change the rules, and expand its capabilities.
This is not the first game that I developed, but it is the first game that I published so tips and tricks are really appreciated.
The graphics are made with Honey Select 2 and is focused on its easy expandability. The game has been made so it's easy to add events, rules, and more.
For more info on Discord.

Public News 01.10.2025

Happy Spooktober and hello!
We're back to the beginning of the month and that means it's morbin time!
I mean it's devlog time!
The main work that happened in the last two weeks is work on the dialogue imaging system.
For everyone who missed it in the last few posts, that system is supposed to streamline the image process for dialogues in-game.
Until now, every image in-game was uniquely created for the specific situation where they are used in. Even events where two people just exchange a few sentences, the amount of images can go up to over 30 images or even more. That is because I need to have different images for when a person is talking and when they are not, then I need a few variations on the body position, and then all the variants for the different uniforms for the different levels. Even when the chat spans one word each, that's 2 images for the talking and up to 10 uniform variants. That makes 20 images minimum. The rendering of the uniform variants is no problem time- and workwise for me, since I have a pretty much optimized workflow for creating these, but those are still 20 images and at 1MB each that is 20MB. And that is for the third smallest event possible.

Public Release 0.2.1B_1

Hello! It is time! After many months of exams and presentations, I finally finished my training in June and was able to resume work!
Hello! It is time!
[EDIT: 2025-09-07: Release of 0.2.1B_1 Bugfix]
[EDIT: 2025-09-06: Release for Public and Update to 0.2.1B]
[EDIT: 2025-09-03: Release for Students]
[EDIT: 2025-08-31: Added Android Download]
[EDIT: 2025-08-30: Added 0.2.1A]
After many months of exams and presentations, I finally finished my training in June and was able to resume work on the game! And today is the day of when I'm finally able to release the 7th update of Mind the School. Version 0.2.1! Because of what happened in the last half year, the update isn't as packed as I wanted it to, but I think it will suffice.
Directly upfront, I'm still working on releasing for android, but for some reason, Ren'Py just decided to not build the APKs anymore, and I'm struggling to fix that problem, so for now the release is only on PC, Linux and Mac.
Now to what changed:
Private News 15.08.2025
Hello fellow fellows!
Time for another Devlog!
Let's get started! What did I do in the last two weeks!
Testing, innit?
Level required:
Student

Public News 01.08.2025

Hello Everynyan!
New month, new monologue!
Now I come with good news!
Over the past 2 weeks I finally finished all of the planned events. I added 3 additional events, but those are a quick finish. 2 of them are actually already finished. So what does that mean for the game.

Events

Since the events are now finished, I went over to the testing phase. That means I check the events, run through them again and again, to check if the images are all working and if the events are properly triggering. Other than that, I need to check if "story" events properly align chronologically.
Private News 15.07.2025
"Hey Luna look here, some interested readers! Quick drop some info!"
Hi, it's me! SuIT! I'm back to drop some more info on you peeps!
Level required:
Student

Public Release 0.2.0C

Hello fellow degens!
EDIT 2025-01-22: Updated to 0.2.0C
EDIT 2025-01-11: Updated to 0.2.0B_1
EDIT 2025-01-09: Updated to 0.2.0B
EDIT 2025-01-07: Updated to 0.2.0A_1

Today is the release for 0.2.0 of Mind the School!
This update put me through a ton of work but I finally got it somewhat finished.
Originally I planned to include a christmas event, but I just couldn't get it finished in time, so instead I have now planned to release it together with the public release as a mod.
So a few things first. This versions is way larger than the version before, because I added level variants for all events for all levels from 1 to 10. So now these levels can be enjoyed no matter the level your school currently has.
And to allow you to actually reach those levels, I added rules as a temporary measure, which allow you to raise the school level up to 10.
The next point, this Version is 0.2.0, which means from now on development is focused mainly on event creation for the level 2 school, and the development for level 1 is mainly finished. That doesn't mean I won't create a level 1 event if I have an idea for one though. It only means the majority of my brain juices are used for level 2.
Unfortunately this version will not be available for android. Android App signatures allow only for apps with a total size of 2GB max and I tried to create a version even more compressed than the compressed variant, but the images then just look like crap, so that's paused for now.
I'm working on making it available for android in the future by creating a launcher app that then downloads the game from a server, but I first have to get that running and second have to look if it is financially viable since I need to rent my own server for that, which could be a bit costly. I'll keep you peeps updated on that front. So for now only Windows, Linux and Mac.
That's all I think!
So here's the Changelog for 0.2.0:

Public Release Major Update 0.1.3B

It is time!
Here is the new update for Mind the School. Version 0.1.3!With this new update the cafeteria is finally introduced and filled with events. Here's what's new:
Changelog:
- Cafeteria: Introduced Cafeteria
- Cafeteria: Added 6 Events to Cafeteria
- Cafeteria: Added new Rule for Cafeteria or other things (Adelaide seems to be stressed sometimes...)
- Courtyard: Added 3 Events to Courtyard
- School Building: Added 3 new Events to School Building
- School Building: Introduced new Introduction Event when teaching class for first time.
- Gym: Added new teaching event
- PTA: Extended PTA Introduction to now introduce all teachers and parents.
- Characters: All different Schools have now been merged to one school but different classes. No more stat-grinding for all Schools
- Journal: Added a new budget-overview. Always keep your money in check. (New ways to earn money comes with next update.)
Subscription levels2

Student

$2.18 per month
- My eternal gratitude!
- Early access to game-updates 3 Days before public release
- Behind-the-scenes content
- Member shout-out
- Includes Discord benefits
+ chat

Teacher

$7.3 per month
- My eternal gratitude!
- Early access to major game-updates 2 Weeks before public release
- Early access to minor game-updates 1 Week before public release
- Ability to vote on game changes and content
- Behind-the-scenes content
- Member shout-out
- Includes Discord benefits
+ chat
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