Homelands v0.0.7a! Last gamecrashing bug is fixed!
Hello, everyone! The last three days I spent dealing with an enormously big and complicated bug that made pause crashing the game. And in the end I ripped everything out and replaced with a few lines of code. Works perfectly now. … I don’t even have any emotions left, just fatigue. So let me present the cool changes~
UPD v0.0.7a
Fixed:
- Now you don’t take damage while performing a roll. Small, but significant change.
- The gate in the fighting zone is closed now. Defeat all snow leopards (and take them as prisoners) to open it.
- Fixed a lot of layer errors between sprites, enemies, projectiles in the fighting zone. Plus, weapon sprites in the beginning have better resolution now.
- Reduced a huge health drop hitbox. Also made an eagle enemy hitbox a bit bigger.
- Fixed pitfall death. Now player doesn’t freeze there randomly..
- Also fixed bug that prevented player movement after dying.
- Fixed a really, really nasty bug that crashed the game in attempt to pause it.
- Also reworked pause system to make it much more simple, fast and reliable. Works like charm now.
Added:
- Now Homelands has an icon! Hooray!
- Added animation to the pieces of loot in the settlement.
- Now arrows and bolts stuck in the ground, and fireballs destroy on contact.
- Added clothes menu to the hub! The same table as always, but now with cool UI.
- Enemies spawn randomly in the fighting zone now. Totally randomly! Don’t be surprised to meet no one on your way.
- Added attack icons for every weapon! Crossbow has bolts counter in addition. They are super cool and in the next update they will have cooldown animation! Already in process.
A huge amount of work is done, but there is more to do. Arrows and fireballs pass through enemies, ballista (the “new” enemy type, not present in current update) is not working, and all enemies are still acting funny. Not saying about the resolution problem, oh boy.
Good news? I found a new artist and she is a master! With experience, adequate price and skills. We are gonna draw a lot of stuff~
Be warm, stay tuned! See you in two weeks, as always;3
UPD v0.0.7a
Fixed:
- Now you don’t take damage while performing a roll. Small, but significant change.
- The gate in the fighting zone is closed now. Defeat all snow leopards (and take them as prisoners) to open it.
- Fixed a lot of layer errors between sprites, enemies, projectiles in the fighting zone. Plus, weapon sprites in the beginning have better resolution now.
- Reduced a huge health drop hitbox. Also made an eagle enemy hitbox a bit bigger.
- Fixed pitfall death. Now player doesn’t freeze there randomly..
- Also fixed bug that prevented player movement after dying.
- Fixed a really, really nasty bug that crashed the game in attempt to pause it.
- Also reworked pause system to make it much more simple, fast and reliable. Works like charm now.
Added:
- Now Homelands has an icon! Hooray!
- Added animation to the pieces of loot in the settlement.
- Now arrows and bolts stuck in the ground, and fireballs destroy on contact.
- Added clothes menu to the hub! The same table as always, but now with cool UI.
- Enemies spawn randomly in the fighting zone now. Totally randomly! Don’t be surprised to meet no one on your way.
- Added attack icons for every weapon! Crossbow has bolts counter in addition. They are super cool and in the next update they will have cooldown animation! Already in process.
A huge amount of work is done, but there is more to do. Arrows and fireballs pass through enemies, ballista (the “new” enemy type, not present in current update) is not working, and all enemies are still acting funny. Not saying about the resolution problem, oh boy.
Good news? I found a new artist and she is a master! With experience, adequate price and skills. We are gonna draw a lot of stuff~
Be warm, stay tuned! See you in two weeks, as always;3