Алексей Захарченко

Алексей Захарченко 

Freelance stylized 3D character artist. Programmer

160subscribers

25posts

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$25.51 of $1 418 raised
If you like Blender Next you can support the development. This will help me a lot.

Blender Next. FBX Update

Hello everyone. New update for Blender Next now available. What is new:
1) FBX exporter now supports ZBrush vertex color during FBX import and export.2) FBX exporter now supports correctly Shape Key import / export. No need to use Autodesk FBX Converter anymore.3) Highpoly FBX files now imported and exported a lot faster then before.
Typical workflow that i usually use:
1) When I need to edit 3D assets (3D animation, 3D models) from Unity, Maya or Unreal Engine i use Blender Next to avoid scale and unit problems and problems with skeleton migration.
2) When I need to rig 3D characters i use standart Blender build, because Auto Rig Pro is crazy powerful thing for rigging.
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