Blender Next. FBX Update
Hello everyone. New update for Blender Next now available. What is new:
1) FBX exporter now supports ZBrush vertex color during FBX import and export.2) FBX exporter now supports correctly Shape Key import / export. No need to use Autodesk FBX Converter anymore.3) Highpoly FBX files now imported and exported a lot faster then before.
Typical workflow that i usually use:
1) When I need to edit 3D assets (3D animation, 3D models) from Unity, Maya or Unreal Engine i use Blender Next to avoid scale and unit problems and problems with skeleton migration.
2) When I need to rig 3D characters i use standart Blender build, because Auto Rig Pro is crazy powerful thing for rigging.
1) FBX exporter now supports ZBrush vertex color during FBX import and export.2) FBX exporter now supports correctly Shape Key import / export. No need to use Autodesk FBX Converter anymore.3) Highpoly FBX files now imported and exported a lot faster then before.
Typical workflow that i usually use:
1) When I need to edit 3D assets (3D animation, 3D models) from Unity, Maya or Unreal Engine i use Blender Next to avoid scale and unit problems and problems with skeleton migration.
2) When I need to rig 3D characters i use standart Blender build, because Auto Rig Pro is crazy powerful thing for rigging.
blender next
fbx
update
unreal engine