TDLT #2 - First week of work
Hi, guys.
Last week was productive, filled with drawing and setting up preparatory materials for the next build.
CG scenes took the longest to draw. Along with that, I’m focusing on closing the “Rider’s face” mini-arc which is a little longer than in the old TDLT version.
Several locations were unlocked, a couple of new ones were added. Several new characters were also introduced.
A large portion of my focus was taken by the reputation system and the various character lines it impacts. It won’t play a big role in the next update, but it’s important to make it well operational now to avoid issues in future.
More in the spoiler section.
For those who reject pesky spoilers, I bid you farewell until the next week! The rest of you, proceed over the spoiler line to get spoiled.
Here’s an image for the spoiler rejecters with wide screens, to prolong the vertical length of this post.
tdlt
update
reboot