creator cover Nu'ar Studios / Kerosine_NTR
Nu'ar Studios / Kerosine_NTR

Nu'ar Studios / Kerosine_NTR 

The creators of WE: Another World erotic VN

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About

Welcome to the Nu'ar Studios / Kerosine_NTR Boosty page.
_____________________________________________________________________________
A new VR game taking the world by storm.
A new reality players are eager to explore…
At the heart of the story is a couple of students whose lives seem ordinary—until a mysterious VR game called WE enters the picture. A game that offers limitless freedom… and the chance to do things no one would dare attempt in the real world.
How will this game change them? Will it push them to become someone else—or will they survive the challenge and protect what they have?
The choice is yours.
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Your support is very important to me. By becoming a patron, you will receive regular news about the development of the game and will always have access to the latest builds. You will also be able to vote on various aspects of the game and contribute to its future. Your support will motivate me to expand the game and always make it better for you. Thank you!
IMPORTANT
If we earn a decent income, we'll be able to devote all of our time to game development. As a result, the quality and quantity of content we produce will increase dramatically

WE: Another World v. 0.18 release for everyone (Bugfix #2)

Unfortunately, while performing a global text replacement for the 0.17 release, we made several mistakes that resulted in a number of critical bugs which interfered with gameplay. In version 0.18, we have worked to fix all of these issues, so nothing should prevent you from enjoying the game now.
Your save files should work correctly, and the bugfix should resolve the issues even if the game was already broken. Simply load your save and try again.
Part 2 (0.18):
  • Continuation of the storyline involving the main character’s mother and her boss (with a lot of voyeur content through cameras).
  • Continuation of the blacksmith quest (splitting the quest into two paths).
  • A fantasy-world quest that introduces a new feature — the ability to remotely see what’s happening to the main character’s girlfriend.
Win/Linux: Mega, pixeldrain, GDrive
Android: pixeldrain, Mega, GDrive
Mac: Mega, pixeldrain, GDrive
Bugfix #2: pixel
This update fixes an issue at the beginning of the game where, in the city center, a quest from the new version would start instead of the correct one. The issue with missing images in the virtual world when interacting with items has also been fixed.
All download links have been updated, and the bugfix is already included in them (03.01.26).
Great game ❤️
Does the scene in poster even appear in game?
Nu'ar Studios / Kerosine_NTR, hi I like to know when will be WE: Another World new update will be released 

Important: Temporary Development Pause

Hi everyone,
I hope all of you are doing well, and that you are healthy and full of energy.
Unfortunately, I don’t have the best news for you. Due to certain circumstances, I will have to take a break from development for at least a month (if more time is required, I will inform you later).
This is related to issues with the tax authorities in the country where I became a tax resident in order to reduce my tax payments. Starting in January of this year, the tax legislation in that country changed, and now I have to go through an unpleasant bureaucratic process with documents to report all the income I receive (everything is in order, I just need to gather a large number of documents), as well as change the legal status of my business in accordance with the new laws (the government slightly increased the tax rate).
I really hoped there wouldn’t be any problems when I submitted my documents to the tax office at the end of January, but unfortunately things didn’t go as smoothly as expected. I recently received a response, and now I understand that I will need to spend additional time and energy dealing with it.
Надеюсь у вас всё будет хорошо. Но сколько это займет времени ?
all the best any date when you will be back bro

Release Postponed to March 22 – What to Expect

Hi everyone,
We’re coming to you with not the best news. More precisely, it’s definitely not great news for you.
We have to postpone the release from March 8, as previously planned, by two weeks. The new release date is now March 22.
We spent the last two weeks with our parents, who came to visit us. Because of that, we’re sure we won’t be able to finish the update by the originally promised date. We’re not happy about delaying the release again, but it is what it is.
The good news is that we’ve had some rest and feel refreshed and full of energy. A lot of what we planned has already been completed, and we now have a clear plan of what we aim to finish before release.
Here’s what you can expect:
  • Continuation of the MC and his boss café storyline (Rick’s route).
  • Continuation of the MC and his girlfriend’s real-world storyline.
  • Continuation of the blacksmith’s storyline in the virtual world.
  • Several mini-events in the virtual world.
  • New enemies you’ll be able to fight.
  • The first dungeon you’ll be able to explore (along with the dungeon mechanics).
  • Tavern work mechanics.
This will be a large update, which is why it’s taken us so much time. Although we admit that we still haven’t fully optimized our development process to work at maximum efficiency. But we’re working on it.
We really want to speed up the release cycle this year so we can bring you updates more often.
That’s all for now. Closer to release, we’ll share more information, as well as some renders or videos showing what’s coming.
Thank you all for your interest in the game and for your support.
Hi I like the to know is this update is will be last full update or it will be continuing 
Nu'ar Studios / Kerosine_NTR, thank you 
heartheart

Devlog #23: Development Progress & Upcoming Releases

Full post: Devlog #23: Development Progress & Upcoming Releases | Scyxar Studios
Hi everyone,
We’re happy to share another Devlog with you.

WE: Another World — Development Progress

We’re almost done with the renders for the next update of WE: Another World. Right now, we’re working on two major gameplay mechanics that we plan to complete before the update: the tavern system and the dungeon system.
We’ll admit — we’ve changed how the dungeon and tavern should look several times already. Every time, something didn’t feel right and we wanted to redesign it. But now, it seems we’ve finally settled on how we want the tavern to function. Work on that mechanic is nearly complete.
WE: Another World new update when it will be released 
Nu'ar Studios / Kerosine_NTR, Bro we another world in new update will he's friends flirt with he's girlfriend

First Update of 2026: Development Progress

Devlog #22 (First Update of 2026): Development Progress & Upcoming Releases | Scyxar Studios
Hi everyone,
This is our first post of 2026 — and right away, not the most pleasant one, haha. But let’s start with the positives.
The new year has begun, and we’re back to work. Over the holidays, we decided to give ourselves a break, feeling that after 2025 we had earned it. Getting back into the workflow after that break turned out to be not so easy.

WE: Another World — Development Progress

We’ve started working on a new update and are currently focusing on the bar job mechanics. We’re revisiting our original vision of how this system should work, as we recently saw a very good implementation of a similar mechanic and want to create something along those lines.
The release date is set for early March. This is the final deadline by which the update will definitely be released. The release countdown has returned to the website.
We know that the development pace still leaves much to be desired, but we’re doing everything we can to reduce long waits between updates and to streamline the development process.
The next update will most likely focus more on the fantasy world, but there will also be content for the real world. We’re planning to do more than in the last update and to surprise you with interesting quests and story twists.
Только поаккуратнее с "взаимодействием") и постами, а то находятся "черти", которые кидают жалобы на канал и их перманентно блокируют без разбирательства, как было с некоторыми другими разрабами здесь, это грустно.
В остальном, удачи)) 

Happy New Year!

The last day of 2025.

A lot has happened this year. Many updates were released. A new project together with Scyxar Studios (WE: Another World).
We’re happy that we can share our creativity with you. Thanks to your support, we’re able to bring our ideas to life using our creativity and skills. We keep delivering updates, and those updates are only possible because of you and your support.
We have many plans for the coming year. We don’t intend to stop at what we’ve achieved and are constantly thinking about what else we can create for you. And we’re sure these thoughts will never leave us.
We hope the upcoming year brings both you and us many positive moments, exciting stories, and great emotions.
Thank you for being with us.
Happy New Year to everyone!
See you in 2026! 🎉
Happy New Year and all the best for you and your family's 🌲🎉🥳

Christmas Update & Special Gifts — New Releases, Discounts, and Holiday Surprises


Hello everyone.
The day has finally come. A day of celebration. Christmas Day.
First of all, I want to congratulate everyone on this wonderful holiday. May the end of the year take away all the negativity from both the past year and the one to come. May Christmas bring coziness, kindness, and warmth into your home.
Merry Christmas to everyone.
Now, let’s move on to the gifts we’ve prepared for you.

Gift #1

The first — and the moooost pleasant — gift is a discount promo code for any subscription on our website scyxar.com.
You can subscribe to any tier, for one month or a full year, and receive a 40% discount.
Promo code: XMAS26
The promo code is valid until January 3. The number of activations is unlimited.

Gift #2

Release of A Wife’s Phone 0.8.8

Gift #3

Release of Card Debt — Part 4
In this part, we’ve added a new type of content for us, which we know many of you enjoy. So feel free to check it out via the link below, and we’re looking forward to your feedback.

Devlog #1

Development continues. We finished working on the map for the dungeon, but most likely the dungeon system and the tavern job system will be moved to another version. Too much time had to be spent on the tavern, and we’re not sure we can polish it properly before the deadline.
Because of that, we’ve switched to other content that is easier to implement.

WE: Another World — Yes, We Finally Have a Release Date

Hello everyone,
We hope you're all doing well.
We wanted to share some news with you. While we don’t have
any major development updates at the moment (the progress we do have is mostly
renders that will be used later), we do have something just as
important.
The release date!
After thinking it through and evaluating our capabilities
and development pace, we’ve decided that we should be able to release the new
update around Christmas. So the expected release is at the end of the year.
We’re aiming specifically for December 25th. Of course, if things go smoothly,
the update might come out earlier — but that’s unlikely.
Overall, our plans remain the same:
to implement the dungeon system, add the tavernwork mechanics, and include
several quests in the fantasy world. Two quests are already complete — one
longer and one shorter. We’re still working on the mechanics. We’re drawing the
dungeon map (yes, drawing it, not rendering it) along with the icons for it.
A few words about the dungeon mechanics:
The dungeon will be presented from a top-down perspective. You’ll move from one
point to another, encountering various events: battles, resting by a campfire,
and so on.
You’ll be able to go through the dungeon in different ways and with different
party compositions. The outcome of the run will change depending on the team
you choose.
That’s the general idea.
Lastly, we want to say that since developing this game is
still more of a hobby for us than a full-time job, please don’t expect anything
enormous or groundbreaking. We work on the game in our free time and simply
enjoy the process — as well as the fact that we’re making something that brings
you joy.

Maybe one day this will grow into a real job when the income from subscriptions
is enough to cover living expenses, but it’s too early to think about that now
— and honestly, we doubt that games like this can generate that level of
income. So we’re making the game at the pace that our lives and free time
allow.

No Update on Schedule — Development Pace Reduced

Hello everyone,
We decided to make a small announcement, since in our previous post we mentioned that the release was planned for the first half of November.
Unfortunately, at the moment we’re not ready to release updates as frequently as we initially planned. There are many reasons for this, but the main one is the lack of sufficient motivation to continue developing this game on a regular basis.
Therefore, the release date is being postponed indefinitely. Once most of the update is ready, we’ll announce the exact release date.
In the meantime, we’ll occasionally share posts about our current development progress — whenever we have something worth showing.
Thank you all for your support, and we wish you a great start to the week!
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