Ivan Max

Ivan Max 

Cg Artist

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3posts

goals1
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New modifiers and tools for 3dsMax and Houdini

About

Cg artist\Architect
Work in 3dsMax, Houdini and Zbrush.
Set real world/local dimensions of the object by axes with scale deformation taking in account.
Fit one object to the other by size.
Level required:
Take everything!
Modifier creates realtime topology based weaving geometry.
Works on tris/quads/n-gones.
Level required:
Take everything!
Panelizer modifier 3DsMax
3dsMax topology based paneling modifier.
Procedural tool for geometry paneling.
Preserves Material IDs/SmoothGroups/Sub-Object Selection.
Level required:
Take everything!
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