creator cover Invader 303
Invader 303

Invader 303 

Electronic musician / video game composer

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4posts

About

Hello, I’m Invader 303.
I am an electronic musician,  game composer, and sound designer.
My path is one of constant experimentation: from game soundtracks to late-night studio sessions, generative art, and the search for new ways to shape sound.
What I post here:
  • Work-in-progress: Demos, drafts, and unused material from game projects.
  • Sound libraries: Synthesizer presets, samples, and patches.
  • Solo projects: Sketches and fragments of tracks in progress, as well as abandoned or forgotten ideas.
  • Visual work: Experiments with fractal and generative art.
Your contributions provide the resources and time I need to experiment,  evolve, and create more complex worlds—both sonic and visual.
Thanks for your support.
Welcome!
[Release] Digital Echoes from SANABI. Residual Files Vol. 2 is here
5 tracks that have never been released publicly. 4 early demos and rough cuts. And 1 track you've never heard at all.
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[Soon] Digital Echoes from SANABI: Residual Files. Vol. 2

Hey everyone!
I've put together new tracks for the second part of the Digital Echoes from Sanabi collection.
It will include 5 tracks. 4 of them are early demo versions of tracks written during the most active period of work on the Sanabi soundtrack. These are tracks that differ significantly in sound, texture, or structure from the final versions. And 1 track is completely unknown to you, which didn't make it into the official soundtrack.
The release is happening this week! And it will be available exclusively for my subscribers on Boosty and Patreon.
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Digital Echoes from SANABI: Residual Files. Vol. 1
This archive is the first in a series of releases featuring demo, draft versions, and unreleased tracks composed during different stages of
Level required:
Access#303

Boosty Launch

This is an ongoing log of music work, sound design and generative experiments. A place to document the work as it happens - raw and unfiltered.
What’s inside:
  • Game Audio: Unreleased tracks, drafts, and demos from game projects.
  • Raw Sessions: Fragments, sketches, and forgotten ideas from studio sessions.
  • Sound Tools: Presets, sample packs, and patches.
Instead of waiting for a polished release, I’m opening the full archive to keep the process moving.
Your support helps these explorations continue.
Thanks!
Subscription levels1

Access#303

$6 per month
What you get:
- Work-in-progress: Exclusive access to demos, drafts, and unused tracks from game project
- Sound libraries: Synth presets, sample packs, and patche
- Solo projects: Sketches, track fragments, and "forgotten" idea
- Visuals: Behind-the-scenes experiments with fractal and generative ar
- Early access: Listen to my new releases before the official dro
- Discord: Exclusive Signal Supporter role + access to the private community channel
+ chat
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