“HEAVY”
Hello everyone!
For those who read these lines, I have news for you. Firstly, there are some difficulties with the implementation of diving, I do not yet know how to implement it in the game as correctly as possible.
Secondly, while I am slowly figuring out diving and a couple of other very interesting little things, I began to implement animations for heavily armored warriors.
Secondly, while I am slowly figuring out diving and a couple of other very interesting little things, I began to implement animations for heavily armored warriors.
And the update will be released exactly when I finish drawing these animations. Therefore, the new update will have the code name «heavy».
And it will be dedicated only to this.
All the best!