Dev Thoughts #0
It's always hard for me to start something from scratch. The longer I put it off, the more "important" it feels in my head, and the harder it gets to just begin.
After a break, I start thinking that whatever I make next has to be some kind of big deal. Like, it has to be brilliant, otherwise it doesn’t count. That feeling builds up. The inner debt. I’ve been trying to deal with that forever. Sometimes I fight it by just starting anything.
I open up a blank project with zero ideas. Or start writing another bitmap renderer — just to be doing something. And along the way, ideas pop up.
It doesn’t always lead to a finished game, sure. But it helps me mentally, a lot.
Over time, I’ve collected a bunch of mini-projects like that. Mostly techy little demos, but to me they’re steps.
When I feel completely stuck, I open my prototype folder and run them one by one. And honestly, I keep getting surprised — like “damn, I made this?”
Sometimes I can’t even remember how I solved certain things, and I dig into the code and just... enjoy it.
That feeling is enough fuel to keep going. Sometimes I even feel like bringing one of those old things back to life.
So yeah, I’ll be posting little GIFs from those technical demos along with these messy-thought posts. Maybe someone out there will find something useful. Or just feel a little more ok about all the stuff they owe themselves.
gamedev
devlog
creativeblock
prototyping
technicaldemo
indiegames
oldbytetavern
juststart
motivation
sideprojects
Так же чтобы в игре могли не только убить но и отрубить руку и если пользователя не вылечат то он умрет, так же выколоть глаз но пользователь может не умереть а просто пол экрана не видеть, или достать или купить протез, если ногу тоже либо умреш либо будеш ползать либо на коляске котаться, или самое хорошее… поставить протез. Сохранятся можно…
P.S. Я джва года хочу такую игру.