Dev Blog #18
Hello, Pioneers!
Welcome to the final dev blog for Update 2.2! We’re excited to share some custom changes we're introducing based on your feedback.
Weapon Imperviums
Following the recent PvP balance changes, many of you expressed a need for weapon imperviums. In response, we’re introducing +5 weapon imperviums, which will be rare and valuable to maintain the uniqueness of existing enhanced weapon.
Two new items are coming to the game:
+5 Impervium: Normal (Weapon) (Allows to safely enhance 1-30 A.R. weapons to +6)
+5 Impervium: Normal (Weapon) (Allows to safely enhance 1-30 A.R. weapons to +6)
+5 Impervium: Veteran (Weapon) (Allows to safely enhance 32 A.R. weapons to +6)
When combined with Enhancement Boosters, these Imperviums will guarantee a 100% chance to upgrade your weapon to +6.
We’ve reviewed the current market prices and have set the cost of the Impervium: Normal (Weapon) at 2000 GCC.
Please note that the Impervium: Veteran (Weapon) will not be available in the cash shop until the next update.
To ensure that free-to-play players can also upgrade their weapons, we're adding these new Imperviums to the drop lists of the following raids:
-Novia
-Gate of Lightning
-Griffon
-Gate of Flame
-Rod of Mueletos
Warp Extend - 20
Many players have experienced a lack of available warp slots on our server. The issue of needing to resave warps before each CW has often been mentioned. We've decided to make this aspect of the game more comfortable by adding the Warp Extend - 20 (30 days) item.
This item is available:
-In Leonardo Shop (12,300,000 Vis)
-In Cash Shop (250 GCC)
Private storage slot extend
We also received numerous requests to extend the available private storage slots. A new item is introduced, increasing the available slots to 900 - Increase Private Storage Slot - 900 (30 days).
This item is available:
-In Leonardo Shop (7,700,000 Vis)
-In Cash Shop (150 GCC)
Period Bullets
Players using shooting characters have frequently mentioned the need for period bullets introduction. Since these items do not provide any gameplay advantage and simply makes the game more comfortable, we've decided to make them available only in the Cash Shop.
Eight new items added to the game:
-Portable Pistol Bullet Ammo Box (a day) - 30 GCC
-Portable Rifle Ammo Box (a day) - 30 GCC
-Portable Buckshot Ammo Box (a day) - 30 GCC
-Portable Heavy Shell Ammo Box (a day) - 30 GCC
-Portable Pistol Bullet Ammo Box (7 days) - 100 GCC
-Portable Rifle Ammo Box (7 days) - 100 GCC
-Portable Buckshot Ammo Box (7 days) - 100 GCC
-Portable Heavy Shell Ammo Box (7 days) - 100 GCC
Burlon system changes
As mentioned in Dev Blog #16, we are making changes to the Burlon system. The classic Burlon system is unfortunately outdated and only worsens the gaming experience.
Killing players without a war will become a riskier proposition. Burlon rules will be tightened:
Attacking another family will immediately grant you 500 burlon points.
The chances of losing equipped items upon death will apply starting from the 1st Burlon level.
The chances of losing inventory items upon death will be increased.
Faction rules change
We’ve received reports of multiple issues related to raid boss battles. Raid bosses have always been a key PvP activity in the game. Along with the QoL changes we mentioned earlier, the following adjustments aim to address the flaws of the original game and make it fair.
At the moment, some factions are taking advantage of the imperfections of classic factions system by avoiding PvP for high-end bosses while remaining "neutral".As we mentioned before, neutrals should remain neutral. Therefore, we are introducing custom rules for neutral factions:
Factions that haven’t reached level 52, and families not belonging to a faction, will be unable to deal damage to raid bosses.Factions that have reached level 52 can receive war declaration.
List of raid bosses available only to factions of level 52 and above:
-Novia
-Einschwer
-Vergo the Cursed
Other raid bosses will remain unchanged and will be available to all families, regardless of faction affiliation.
Thus, faction leaders now have a choice:
If your faction is neutral and doesn’t plan to participate in boss battles, you should not level it up to 52.If your faction wants to fight for raid bosses, level it up to 52. In that case, other factions will be able to declare war on your faction.If your faction wants to participate in elections and declare wars, choose either the Republicans or Royalists side.
If after the changes you decide to lower your faction’s level, please contact us - we will reduce the faction level to 51 and refund the amount of vis spent on leveling up.
Faction rules change
We’ve received reports of multiple issues related to raid boss battles. Raid bosses have always been a key PvP activity in the game. Along with the QoL changes we mentioned earlier, the following adjustments aim to address the flaws of the original game and make it fair.
At the moment, some factions are taking advantage of the imperfections of classic factions system by avoiding PvP for high-end bosses while remaining "neutral".As we mentioned before, neutrals should remain neutral. Therefore, we are introducing custom rules for neutral factions:
Factions that haven’t reached level 52, and families not belonging to a faction, will be unable to deal damage to raid bosses.Factions that have reached level 52 can receive war declaration.
List of raid bosses available only to factions of level 52 and above:
-Novia
-Einschwer
-Vergo the Cursed
Other raid bosses will remain unchanged and will be available to all families, regardless of faction affiliation.
Thus, faction leaders now have a choice:
If your faction is neutral and doesn’t plan to participate in boss battles, you should not level it up to 52.If your faction wants to fight for raid bosses, level it up to 52. In that case, other factions will be able to declare war on your faction.If your faction wants to participate in elections and declare wars, choose either the Republicans or Royalists side.
If after the changes you decide to lower your faction’s level, please contact us - we will reduce the faction level to 51 and refund the amount of vis spent on leveling up.
Damage reset fix
In addition to using neutral faction status to avoid boss fights, many players used Forced Attack mode to reset the accumulated damage of other families. By leaving a squad, a family that had previously accumulated damage on a boss would lose it. To ensure fair competition in raid boss battles, we’ve decided to prohibit the use of Forced Attack in certain locations:
-Tower of the Ice Wizard, Parlor of Novia
-Silent Maze Sanctuary
-Vegas Javier
-Rafflesia
-Desolate Cliff of Porto Bello
Together, these changes will protect neutral players from PK and ensure fair competition for raid bosses.
Other changes
Cash shop menu changes:
-GE Classique Coin: "Special" tab -> "Others" tab
-GE Classique Coin: "Special" tab -> "Others" tab
-"Special" tab replaced with "Period" tab (contains period equipment and manuals)
New costumes added
-Kurt - Immortal Chief costume
-Edward - Bristian Colonel costume
-Basic characters - Capybara Costume
-Basic characters - Capybara Hat
Royal Rumble changes:
-Additional battles will be held at 4:00 and 8:00
-Player who left the battle arena will drop the Warrion Token automatically.
Some Russian traslation bugs fixed
That's it for the changelog. This update not only bring new content to the game but also fix many issues that have been preventing players from fully enjoying classic Granado Espada. We hope it makes the game more exciting for everyone.
In the meantime, the GE Classique team has started working on the update 2.4 - Bahamar. We will be releasing a truly big patch, and we can't wait to share more details with you.
Stay tuned!