creator cover ETFreeman
ETFreeman

ETFreeman 

Fullstack (JavaScript) developer

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8posts

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$12.8 of $128 raised
History mode (version selection) for the database (keep old versions of db and unit data available)

About

Developer, player, and just a nice guy
In context of FAF:
- main developer of the veto system (matchmaker bans)
- the etfreeman-db creator
The db is Official now!
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Hitbox depth
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Sharp icons & zoom
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Update!

Custom stats were improved: now you can use your own variables and set them on-the-fly.
Weapons now show energy consumption.
The Overcharge Cannon now also has a tooltip explaining its mechanics

Stun tooltips added!


Now, for EMP weapons - you can see the description of the stun effect. 
It even works for the death EMP of a Loyalist or Aeon's Chrono Dampener.
Enjoy!
Notes:
The stun radius works slightly differently than the regular damage radius (it just ignores hitboxes), but it feels too complicated to explain in the database itself.
Also, the Loyalist's stun does not stun air units, but it works differently than the category filter - it's hardcoded differently in the Lua code and not shown in the database, since it doesn't seem worth hardcoding extra conditions.

Clean torps / depth charges info

There was a big issue with torpedoes and depth charges. While both are in the 'Anti Navy' weapon category, they are different—depth charges ignore anti-torpedo defenses. On top of that, some depth charges cannot target water-surface-level units at all. Many people didn't know this because they had no way of finding out unless they looked at the code or tested the game extensively
From now on, this issue is fixed—everything is clear, and the Exodus now has its targeting limitation shown in a tooltip

Optimized!

The unit database (in view A) is now optimized and can be run even on potato PCs with integrated graphics. Previous issues (especially in Firefox) have been eliminated with almost no loss in visuals.
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