RPG Game
I'm working on my 3D open world RPG. programs to create the possibility of the world Zbrush\Blender\SubstancePainter\Gaea on the Unreal Engine.
Plus or minus classes are standard for the industry, there will also be self-buffs based on sustain (turned on and off, continuously consuming mana\hp) following the example of some skills from the game Lineage 2 (Soul Cry, Soul Guard, Fist Fury, Arcane Power, I think it was interesting mechanics and it will be implemented in my project on a large scale.
The game world map will be composed of Ai, Yuryuzai, Katav (height maps).
Inspired by such projects as ESO Morrowind\Oblivion\Skyrim, online projects Lineage, World of Warcraft.