Egmatic: An Editor & Engine for Creating 2D Games

Egmatic: An Editor & Engine for Creating 2D Games 

Observe, influence, and be the first to test

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The Egmatic community is open. Come be early

One line of context first: Egmatic is a visual editor for 2D games, no programming involved, currently in Pre-Alpha.
On October 16 the project opened its community side: a live Discord server. This post covers what already runs there, what runs on a weekly schedule, and where it's heading. Including the part most launch posts leave out: the current member count.

What's in the server right now

Three things are up and running:
  • The developer posts in person. Updates and working notes come from the person building the editor, not from a support queue. When something changes, you hear it from the source.
  • Egmatic Companion, a digest bot. Everything that moves on the project lands in its digest, so you don't have to live in the channel to keep up.
  • A pinned intro. If you're new to the project, the pin gets you oriented without asking anyone anything.

Voice of the week

The anchor rubric is a weekly poll, Voice of the week. Each week it asks one question: what should the editor be? The options are features phrased in plain user language, the way you'd describe what you need rather than the way it lands in a dev ticket.
Results are published whatever the turnout. A small vote still gets an honest readout.
Topics for future polls come from the members. You don't only answer the week's question; you can set the next one.

Where this is going

  • Community-first as a course. Editor development listens to the community. What people ask for in the server is an input the dev side actually reads.
  • A weekly cadence. The rubrics keep a rhythm you can plan your visits around.
  • The developer stays the voice of development. The person doing the work is the one talking about it.

The honest number

At the moment this post goes up, the server's guest count is zero.
We're not hiding that, and we're not waiting for the number to look respectable before mentioning the server exists. A community either starts small and real, or it starts as decoration, and the second kind isn't worth your time.
What zero means for you: no crowd to push through, and more say per person than this room will ever have again. The direction is set by whoever shows up. Right now, that can be you.

Where to go

The server lives at discord.gg/ZwGqGbDDUR — that's the way in.
This blog keeps its own lane: behind-the-scenes dev posts live on Boosty, same as before.
One decision is already waiting. Right below this post there's a poll asking what we should build into this community first. Your answer, and the ones every week after it, set what this becomes.
Subscription levels4

Observer

$3 per month
You’ll watch how the editor and engine are being developed.
 
▪ Access to Discord and the #guild channel + the “Observer” role
▪ A weekly developer diary text post on Mondays
▪ Project status updates
▪ Participation in polls
+ chat

Creator

$7 per month
Early builds of the editor, work-in-progress stages, and content that won’t make it to public channels.
 
▪ Everything from the Observer + the “Creator” role
▪ Early access to prototype builds
▪ Exclusive development screencasts as they become available
+ chat

Researcher

$11 per month
Maximum access to track progress and the ability to influence the process.
 
▪ Everything from the Creator + the “Researcher” role
▪ The ability to propose and vote on ideas
▪ Participation in alpha testing
+ chat
Subscription Spots Are Limited

Guardian

$18 per month
You believe in the project and help it grow. Your name has been associated with it from the very beginning.
 
▪ Everything from the Explorer tier + the “Guardian” role
▪ Your name listed in the “Guardians” section (on the website and in the About section of the builds)
▪ Monthly text-based Q&A (the developer answers questions in the Discord channel)
▪ Access to draft documentation and design files
+ chat
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