Step 9 is done. Onto step 10?
After some struggles and a lot of alcoholic binges, I think step 9 has been complete and I even did some more things as a bonus.So - what has been achieved:-The rooms were reworked and new ones created (the plan is of course to make it look like a normal house. At this point I won't show more so you can explore by yourself!)-More objects were drawn-Ghost may now just float around the random rooms-Several things can triggers the spawning of the ghost-The ghost may not always be aggressive and just fly around
-The ghost switches to aggressive state when certain conditions fulfilled
With that, we have most of our gameplay elements - done.
Clue gathering, objectives and ghost AI.
It's time to add some pranks (and spooks).
So for step 10:
1. Create different types of pranks (turn off light, teleport you to a new room, shuffle objectives, make you do objectives again etc)
2. Try to implement as many as I can
3. Force the ghost to 'rest' when the prank has been done
Wish me luck!