creator cover Cursedbeasts CC
Cursedbeasts CC

Cursedbeasts CC 

Sims 4 custom content creator

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130posts

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About

Hey, I'm Styrak. This is a backup download option for my CC because I am having troubles with SFS. 
I used to convert stuff from other games to Sims 4. Now I made weird robot stuff.
Older CC has my old creator name on the icons.

Werewolf Antlers for the Sims 4

Deer antlers for werewolves.
I wanted to create a specific werewolf oc I have, and they have deer antlers.
I tried putting cc antlers on them via cas unlocks but those would disappear the moment I quit the selection menu, so I made my own.
Features:
  • Found in hats
  • Made specifically for werewolves (but look okay on humans, even if the placement is a little odd)
  • Mesh and texture made from scratch
  • 5 swatches
  • 944 polys LOD0
  • All LODs
  • Custom icon
package
CursedBeastsAccAntlersDeerWEREWOLF.package180.27 Kb

Digilegs Conversions part 1

Suit Ruffle from the Vampires pack and Night from Enchanted by Nature! I needed those two outfits in digilegs for my Sims.
Features:
  • Maxis swatches
  • BGC
  • Suit Ruffle only has F frame
  • Night has separate packages for both
  • Compatible with Sejian's filters
Digilegs were created by @eachuisge-cc and the two outfits are Maxis. I merely smushed them together.
7z
CursedBeastsDigilegsEBNNightM.7z6.88 Mb
package
CursedBeastsDigilegsVampiresSuitRuffleF.package3.42 Mb

Skoll Cyborg skintones for the Sims 2

The closest I could do to convert my cyborg body overlay to Sims 2. This is a mix of my Sims 4 texture and Pooklet's Rehash skintones.
Features:
  • 7 swatches
  • Custom icons
  • TU-EU, children, toddlers and babies are fully human.
7z
CursedBeasts_CyberSkinSkoll.7z2.01 Mb
7z
SkollCyberSkinPSDs.7z5.95 Mb
The PSD contains the cyborg overlay for AF, AM and EF bodies, face and back of the head. You can simply paste whatever skintone you want underneath.
Known issues:
- These are NOT compatible with sexyfeet or detailed feet 

SWTOR Sith Pureblood Skintones and Ridges for the Sims 2

I made most of these in 2015 or so, but discovered an unfinished fourth variant among my files recently and completed the set (for now lol)
Features:
  • 4 variants
  • found in blush
  • Shadows and highlights are layerable with each other
  • Two of the ridge types have highlights in two brightness options
  • Hand-drawn textures
  • Custom icons
7z
CursedBeasts_SithPurebloodRidges.7z341.37 Kb
What it says on the tin. This is a collection of skintones I started making back in like 2014 for my SWTOR Sims. I started with two skintones that had the facial ridges built in (marked as _ridges in the files) and then made 4 more with body ridges only. Now I came back to the project and added 3 more skintones to it.
Features:
  • 2 skintones with built-in facial ridges that differ by gender
  • 7 skintones with body ridges only (can be used with the facial ridges makeup kit I released earlier or any other makeup that adds alien features to the face
  • They are based off Noodle's Short Circuit skinblend.
Due to the files being made years apart, these might not show up together in the skintone selection :(

[TS4] Fourth World Outfit

I had this sitting around in my files for like 10 years mostly because I thought I had to make the same outfit mesh work for both frames when I didn't and also it had a wonky belt that kept clipping.
I fixed the belt and restricted it to M frame.
It should have a little glow on the belt design.
It is inspired by Jack Kirby's Fourth World and was made for my OC.
Features:
  • Custom icon
  • M frame
  • disabled for random
  • Maxis match
package
CursedBeastsDCFourthWorldM.package2.71 Mb

Two eyesets for the Sims 2

What it says on the tin. One is a sort-of-backport of my Solid eyes for TS2, and the other is a conversion of PseudoSim's holo eyes. 

[Sims 2] Blank Eyes

These are my Solid eyes but for Sims 2. However, someone already made an eyeset with that name so I called these Blank instead.
These are very low effort, they're just a recolored gradient, but also gradient eyes were literally the first thing I made for Sims 4 and people seemed to really like them so here they are backported to Sims 2 :)
These have 29 swatches. Not quite the same ones as the TS4 original, but I lost some of the actions I used on the TS4 originals so instead I decided to use my Elytra colors.
They also work quite well with a makeup eye detail kit I have among my CC.
psd
SolidEyesTS2.psd578.50 Kb
7z
CursedBeasts_BlankEyes.7z185.21 Kb

[TS4] 2T4 Tri-tip End Table Conversion

I was mucking about in TS2 and thought this end table looked super cool so I decided to try converting it.
I kept the textures as they are so, ironically, this is not Maxis Match for Sims 4 lol.
Features:
  • 25 swatches (basically all of the marble + wood combos)
  • adjusted slots so nothing floats off the table
  • Found in sufaces > end tables
  • 390 polys (i mean come on this is an object from a 20+ year old game haha)
package
CursedBeastsTableEndTritip2t4.package746.65 Kb

[TS4] Shirt Overlay Accessories

This will be the catch-all post for all my shirt overlays if I make more than one lol 

Pack 1

Includes:
  • My own art
  • Enter Shikari symbols and logos
  • Dread Masters symbol in red and black
  • Rated G for GIT GUD (in English and Simlish)
  • YOU DIED in English and Simlish
Features:
  • Found in toenails
  • Custom icons for each swatch
  • Works with most longer shirts, the horizontal short prints should work with crop tops too
  • They get distorted on F frame sims' chests
package
CursedBeastsACCShirtOverlays.package154.11 Kb

[TS4] Rho Goatee and Calphayus Sideburns

I separated the beard from Enchanted by Nature in a goatee and sideburns. This is the goatee.
Features:
  • Maxis swatches
  • Custom icon
  • BGC
  • Disabled for random
package
CUrsedBeastsFHCalphayusSideburns.package1.83 Mb
package
CursedBeastsFHRhoGoatee.package1.44 Mb

[TS2] Miscellaneous retextures

A masterpost for all the miscellaneous retextures I made \ was able to recover.
Everything should have 8-12 natural or natural-adjacent colors, binned and familied, and a varied number of unnaturals, always including a pure white color.
I renamed the files with my new creator name as well as added the hair's name and converter to the folder name for easier identification. The files themselves are the same so if anyone has the old Ortheka files in their hoard they can keep them as they are.
Also I'm not sure what the grays situation is with my hairs. I think they keep their colors, but there is a white recolor included.
7z
CursedBeasts_VoidFM_Ha2dHair01.7z5.47 Mb
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