Early Mod (Beta 1.0)
Greetings everyone, I've developed a mod that allows flexible graphics configuration in any game. Using this mod, you can:
- Faster Loading and Stability (Warmup)The mod's key feature is the pre-warming of resources.
- Dynamic Scaling (AutoScale)The mod enables a system similar to dynamic resolution:FPS Target: You can set a target framerate (e.g., 60 FPS), and the mod will automatically reduce the rendering resolution if performance drops.Limit Settings: You can strictly define a minimum resolution (e.g., 640x360) below which the quality won't degrade further.
- Extreme Texture ControlGraphics Downgrade for Weak PCs: Using the DownsampleFactor parameter, you can reduce texture resolution by up to 8 times, which is critical for GPUs with limited VRAM.Mip Bias: Control texture sharpness at a distance.
- Rendering Optimization (Render Targets)Render Target Scaling: Allows you to adjust the resolution of specific graphical elements (e.g., effects or lighting) separately from the main screen resolution.
- Shader ManagementShader Cache: The mod manages the shader cache (up to 512 MB) and supports pre-compilation, helping to avoid stuttering when new effects appear on screen.
- In-Game Overlay and MonitoringReal-Time Statistics: Displays FPS, tracks objects, and shows mod parameters directly over the game.Hotkeys: Quickly enable/disable features (booster, auto-scale, forced resource warming) during gameplay.
Installation: Extract the archive contents into the game folder (where the game's EXE is located). Then, in config.ini, specify the game's EXE filename in the GamePath parameter. After that, you don't need to change anything in config.ini unless necessary. All the customization magic happens in earlywarmup.ini. Configuration instructions are in the README.html file included in the archive.
These are just some of the features. For more details, check the files inside the archive.
zip
Early Mod.zip502.55 Kb