ReeSabers v0.3.16
Changes
New module: "Custom Model"
- Allows importing custom geometries from .obj files
- Motion blur for custom models is not supported yet!
New module: "Dynamic Joint"
- Allows adding spring-like moving parts
New built-in preset: "BL_Chan" featuring both of the new modules!
"BlurSaber" module improvements
- Small parts shouldn't explode in fast motion
- Improved fake glow appearance in motion
Editor: All binary assets (textures and models) are now packed into the preset file on save
Editor: Added "Off" Culling mode. Renders both sides of a triangle
Various UI improvements and bug fixes
Important notes for Saber Creators:
- Custom models (.obj files) should be placed into 'Beat Saber/UserData/ReeSabers/CustomGeometry/'
- Since all assets are saved into .json file, you don't have to separately provide models/textures when sharing your saber with others
Things to keep in mind:
- Using large asset files may cause a long preset loading time
- Big textures are very costly for standalone users
- Enabling reflections or environment lighting for your model also has some performance cost. However, this effect is not additive (doesn't get worse with more modules/presets)
Download the update as always from: https://beatleader.com/supporting-project/link
Thank you for supporting, and have a great weekend! ❤️