Developer diary #3
Hello, everyone!
Yesterday I realized I was rushing too much. I don't know why, but I felt the most important thing was to put out story updates every 3–4 days, fixing bugs and polishing the visuals along the way. Yesterday I decided to stop, slow down, and think. I asked for advice in a chat for other games and realized I had almost killed my own game. With every update, I like what I'm making less and less.
This time I'm going to work on the design. I'll add the sounds that have been missing, rework the assistant, and I might change the concept. At first I wanted to make him more and more human, adding details little by little, but I have a few new ideas for how to make it all better.
See you soon. I hope I won't disappoint you. Yours, Assistant!