Too Many Ambitious Plans
Ave to my
subscribers! Sorry that you had to wait so long for the news that I promised.
Surely you look at the photo for this news and... you have a million questions.
What are these children's drawings and how is this related to Real Space? It is
not related at all, get ready, this news does not concern Real Space or
Stellaris at all.
subscribers! Sorry that you had to wait so long for the news that I promised.
Surely you look at the photo for this news and... you have a million questions.
What are these children's drawings and how is this related to Real Space? It is
not related at all, get ready, this news does not concern Real Space or
Stellaris at all.
Once upon a
time, at the turn of the 2000s, when I was in school, my friends and I watched
until holes the pirated version of the first Lord of the Rings film on VHS
cassettes and played Sega Mega Drive (Genesis). PCs were a huge rarity, and
there were not many other gaming entertainments far from civilization. In those
distant years, I began to draw board games and in the period before my student
years I made a huge number of them (in the photo, about 20% of what there was).
What came out of the production hell was very popular and I simply gave many
games to friends. A lot of things remained unfinished, but I liked the
development process itself, and I did not particularly regret it.
time, at the turn of the 2000s, when I was in school, my friends and I watched
until holes the pirated version of the first Lord of the Rings film on VHS
cassettes and played Sega Mega Drive (Genesis). PCs were a huge rarity, and
there were not many other gaming entertainments far from civilization. In those
distant years, I began to draw board games and in the period before my student
years I made a huge number of them (in the photo, about 20% of what there was).
What came out of the production hell was very popular and I simply gave many
games to friends. A lot of things remained unfinished, but I liked the
development process itself, and I did not particularly regret it.
I would
like to share with you the experience of my youth. This, to some extent, will
explain my urge to create something special, interesting and entertaining. I
would like to take my hobby to a new level and start creating my own product.
By a new product, I do not mean a computer game directly. At the moment, I
cannot handle the development of a computer game on my own. This requires a lot
of experience and a lot of time. It seems to me that a team is needed to
develop a good computer game. In order to approach the creation of such
large-scale products sometime in the future, I need a solid base. By this I
mean an interesting and developing universe that may already have a certain
audience of fans.
like to share with you the experience of my youth. This, to some extent, will
explain my urge to create something special, interesting and entertaining. I
would like to take my hobby to a new level and start creating my own product.
By a new product, I do not mean a computer game directly. At the moment, I
cannot handle the development of a computer game on my own. This requires a lot
of experience and a lot of time. It seems to me that a team is needed to
develop a good computer game. In order to approach the creation of such
large-scale products sometime in the future, I need a solid base. By this I
mean an interesting and developing universe that may already have a certain
audience of fans.
As a main
product, at the moment I am planning to create a board game in which my
universe will develop. As secondary products, these could be novellas, art
books with stories or something similar. At the first stage of creating the
universe, I want to draw several arts with descriptions that will form some of
the foundations and atmosphere of the world. Then I will move on to writing a
story that will become the backstory of the game, after which I will begin
full-fledged development of the game. I will publish the entire development
process of all stages on Boosty, Patreon and, with some delay, on social
networks. During the development of the game and after its completion, I will
use Tabletop Simulator and each of you will be able to participate in testing.
We can talk about a full-fledged publishing of the game when a fully completed
and working prototype is ready. As in all my previous works, I will pay a lot
of attention to the opinion of the community.
product, at the moment I am planning to create a board game in which my
universe will develop. As secondary products, these could be novellas, art
books with stories or something similar. At the first stage of creating the
universe, I want to draw several arts with descriptions that will form some of
the foundations and atmosphere of the world. Then I will move on to writing a
story that will become the backstory of the game, after which I will begin
full-fledged development of the game. I will publish the entire development
process of all stages on Boosty, Patreon and, with some delay, on social
networks. During the development of the game and after its completion, I will
use Tabletop Simulator and each of you will be able to participate in testing.
We can talk about a full-fledged publishing of the game when a fully completed
and working prototype is ready. As in all my previous works, I will pay a lot
of attention to the opinion of the community.
The new world will be a serious
and adult universe like Hyboria by Robert E. Howard or Dune by Frank Herbert.
At its core, it will be a fantasy with steampunk elements. A different
geography, but in a certain mythological way connected to our real world.
Searching for connections and ancient mysteries is a special pleasure in such
franchises, and I will try not to disappoint you. In the future, we will be
able to talk about this in more detail. I hope for your response, my desire to
share my developments with you will depend on it. I could also discuss with you
my experience of board games today and what gameplay awaits us in the game.
Let's leave this for the future.
and adult universe like Hyboria by Robert E. Howard or Dune by Frank Herbert.
At its core, it will be a fantasy with steampunk elements. A different
geography, but in a certain mythological way connected to our real world.
Searching for connections and ancient mysteries is a special pleasure in such
franchises, and I will try not to disappoint you. In the future, we will be
able to talk about this in more detail. I hope for your response, my desire to
share my developments with you will depend on it. I could also discuss with you
my experience of board games today and what gameplay awaits us in the game.
Let's leave this for the future.
For those
who are very worried about Real Space, I can say that I do not plan to abandon
updates. Everything will go on as usual, as long as players are still
interested in this project. In the end, the Stellaris developers do not plan to
retire the game, which means RS will live.
who are very worried about Real Space, I can say that I do not plan to abandon
updates. Everything will go on as usual, as long as players are still
interested in this project. In the end, the Stellaris developers do not plan to
retire the game, which means RS will live.
Expecting
support from fans of a completely different game and platform may not be very
reasonable. But I do not have another audience, and you already know me a
little. Therefore, I am very interested in your opinion on this news.
support from fans of a completely different game and platform may not be very
reasonable. But I do not have another audience, and you already know me a
little. Therefore, I am very interested in your opinion on this news.
Дмитрий Сидоров
Обалденно! А вы карты городов сейчас не рисуете? Я же так понимаю, с этим истории были связаны:) Очень заинтересовало:) У мня самого небольшой мир имеется, и это очень увлекательное занятие!!! Поддерживаю всеми руками и ногами. И остальными частями тела тоже!!!
Feb 14 2025 23:44
Annatar
Дмитрий Сидоров, это я очень давно рисовал. Многое не сохранилось. Что то я не показывал. В группе ВК я выложил больше фото. Сейчас проект который я задумал очень грандиозный. рисование это лишь малая часть. Однажды расскажу подробности разработки вселенной и особенности будущей настольной игры.
Mar 07 2025 12:15 

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