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Creator of modifications for the game Stellaris

154subscribers

99posts

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New Frontiers 3.4
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Update all mods to patch 4.4

New Frontiers 3.3

So, Update 3.3 for New Frontiers is finally here. It took longer than I
planned, mostly due to technical difficulties, which, as always, happen
unexpectedly. But the monitor is replaced and the tablet is fixed, so here we
go... and it's all done.
The classic update is three new subclasses and one fix, and this time I
stuck to that tradition. This time, I focused almost entirely on Exotic
subclasses. Previously, we only had one such subclass – Noxious World. From now
on, in future updates, I'll be focusing primarily on Exotic subclasses. Perhaps
everyone has forgotten, so I'll remind you that Exotic subclasses are very rare
subclasses that may only appear once in the galaxy... or not at all.
Furthermore, each Exotic world has its own unique feature and sometimes a
special interaction. This is very similar to Legendary subclasses, but
Legendary worlds typically have signs of artificial intervention, their own
history, and their own unique star system.
Algae World is a resurrected subclass of Algic Seas. Old hands remember
I promised it would return, and it has! In addition to its beneficial
properties, the Algae World will unlock the ability to construct a special
building that will allow you to create unique medicinal products for your
empire. Your citizens will be healthier and live longer!
Bioluminescent World – the rare nature of this beautiful pearl of the
galaxy will captivate connoisseurs of beauty. This is also the downside of this
subclass. Green activists will not leave you alone until you turn this planet
into a nature reserve. You will have to ensure the conservation of this unique
place!
Crystalline World is a very… very expensive planet. That's essentially
all you need to know. Whoever owns this world owns all the riches of the galaxy!
For this expansion, I decided to redraw the art for the Mushroom World.
The old one seemed more alien to me, with the mushrooms looking more like
strange trees. The concept of the Mushroom World is that it should look
recognizable. I also made some changes to the scripts for the starting
subclasses so they conflict less with the main game and make things easier for
me for future updates.
In the future, I plan to make some minor changes to the subclasses and
classes from New Frontiers. This is due to the introduction of a new class to
the game – Volcanic World. I'm still figuring out the best way to implement
this.
That seems to be all. Enjoy your
gameplay!
Subscription levels3

Wanderer

$1.42 per month
The basic level required to use my mods.
- Access to all my mod files and updates.
- Access to the Discord file archive.
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Voidborn

$7.1 per month
Additional level. Mostly recommended for those who want to make a greater contribution to the development of the project and get small bonuses:
- Access to all my mod files and updates.
- Access to the Discord file archive.
- Your name will be added to the Monolith relic from New Frontiers.
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Starlord

$14.2 per month
The highest level of support. You are a revered patron of this project, and your opinion carries special weight. That's what the galaxy stays on.
- Access to all my mod files and updates.
- Access to the Discord file archive.
- Your name will be added to the Monolith relic from New Frontiers.
- Ability to order a new customization mod to your liking.
- A new star with your name on it in Real Space.
- A special place with your name on one of the galaxy planets in New Frontiers.
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