Helium-3 as a strategic resource. Needed or not?
When I added helium-3 to the game it seemed like a good idea. But at the moment I understand that this strategic resource is causing more and more problems. I have been thinking for a long time about removing helium-3 from strategic resources and leaving it only in the form of some planetary features.
Helium-3 is interesting from a role-playing point of view, but in order for this resource to really create more strategic depth on par with other resources, it needs to be integrated into the game elements on a massive scale. And this will inevitably lead to complex updates after each new patch and put an end to optimization with other mods. Now I'm looking to unify all of my mods for better compatibility and easier updates.
Nevertheless, I would like to know your opinion in order to finally put an end to this issue already in the 1.4 Planetary Stations update.
Helium-3 as a strategic resource. Needed or not?
Save Helium-3 as a strategic resource
4 votes
Remove Helium-3 as a strategic resource
14 votes
18 users voted
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