I only touched the assets so don't expect balance changes or new content.
The cuirass lost the Amulet. The amulet has its own model. A bit janky but still.The hood has its own model now. Sligtly edited black Dark Brotherhood hood with a brown trim. Has small weighting issues oin the left side.The Cuirass has proper sleeves in first person now.the gauntlets no longer clip in first person.The boots, gauntlets and greaves have better textures now.
The greaves have a new mesh.
Female armors require NBO and SHOULD deform properly with your NBO sliders.
The swords are replaced with 2 new ones. The old ones are still there, you can open your syncmap folder with Witcherpath.ini and change the model easily. WitcherSteel is old one, WitcherSteel2 is new one, etc.
I can confirm, the original modder extracted the armor and weapon models from Witcher 3 by CDPR. And now I can do the same. Although it is kind of a pain because some textures are ugly and some are nonexistent and the models rely on the Dye system instead.
If you don't have an Oblivion.ini file - create one. It should also have the first line saying this:
[Meshes]
Yeah, kinda like that.
Features.
1. Daedric Blood is a fantastic vampire mod, offering depth to progression and amazing dynamic Sun Damage framework. My mod relies on it's mechanics and progression.
Become the mighty boss you've always wanted! Or at least look like him. The second iteration of Preit Suits is now in alpha!!!
There is stuff to fix, like some janky weighting, a borked icon, minor wierd head issuesand, of course, the stats, enchantments and integration of the suits in the game! But this is already a major step!
Change MIC to FPSClippingFix, stitch the armor pieces together.
Maybe make standalone separate pieces.
To get the items use EditorID Console mod, Tessyncmapinjector and UE4SS.
We might continue developing it when I resolve issues with payment processors.
Buy it from Rindir in the Imperial city or, you know, steal it from his chest.
The enchantment token is supposed to be a dummy armor piece that can be enchanted and equipped without using any equipment slot. It won't appear on your character but the enchantments should still work.
7z
0.1 Battlemage skirt.7z1.40 Mb
UPDATE 0.2
Try this new version! Should work on patch 1.1 AND 1.2 + simpler forms, meaning easier to mod in the future.
Female NBO bodies are not yet supported because I cannot edit the Chaos Cloth Asset to fit them.
Something could deffinitely be done but it won't be as good as I want it to be. A lot of effort for very mid results.
Complete overhaul of Wrathplate armor. With Theenco's permission. Everything's in place but completely untested.Three new bosses wearing the armor can be found in Talwinque, Fort Wooden Hand and gro-Bak Camp. Also the stuff is sold at Warlock's Luck.
Changes compared to the original:
1. Three human boss bandits wearing different armor and weapons from this mod.
2. Warlock's Luck shop no longer conflicts with other mods as the items are stored in their own vendor chest.
3. The gear is enchanted.
4. The stats are heavy armor and severely tweaked.
5. Longsword and Claymore added.
6. Hood and Mask options as separate items. Stats are identical.
7. Custom icons for inventory.
SMRT
Привет, это реально круто, что ты поддерживаешь этот мод, но я хз почему, но у меня не отображается броня на персонаже и вылетает при загрузке на локацию с боссом(
The mod doesn't seem to show up in the shop at A Warlock’s Luck, and I’ve done the previous procedure of putting the files in the game’s mod folder, plus the plugins.txt and adding the .esp document. Any tips?