Как прописать трекер в Seedance 2.0
на примере моей рекламы Gentle Monster
токены, которые работают:
"— tracker nodes appear one by one — узлы появляются последовательно, не все сразу
— rectangular data labels snap into place — метки фиксируются резко, как ui-элементы
— nodes lock onto geometry — трекер привязывается к форме объекта
— lines pulse between nodes — линии живые, не статичные
— tracker scrambles to follow — система не успевает, теряет цель
— nodes skid / lines stretch and snap — физическое поведение при быстром движении"
пример из промпта
«tracker nodes attempt to lock — some stick, some slide off, lines stretch and snap»
пример полного промпта:
"Style reference: dark black background, white thin geometric tracker network lines connecting nodes across an organic sculptural subject, small rectangular floating data-label overlays, faint circular orbit arcs, replicate this AI-tracker visual language throughout all shots. @IMG_24 — product reference: Gentle Monster sunglasses, extreme sculptural chrome silver frame, sharp asymmetric spikes extending upward like bone or blade geometry, matte white mirror rectangle lenses, hyper-reflective chrome metal surface, preserve exact frame design in every shot. Shot 1: extreme macro, Laowa probe lens pushes along the chrome spike of the Gentle Monster frame millimeters from the surface, chrome reflects distorted black space and thin white tracker lines, tracker nodes appear one by one on the spike geometry, rectangular data labels snap into place with each node — coordinates, material density readings, edge vectors, locked probe tracking shot, high contrast, deep black background, cold white edge lighting on chrome, 2s, sound: low subsonic hum, sharp digital ping on each tracker node snap. Shot 2: glasses float freely center frame rotating slowly on vertical axis, full 360° rotation every angle of the sculptural frame revealed, tracker skeleton overlays the glasses in real-time, nodes lock onto every spike tip junction and lens edge, thin white lines pulse between nodes, circular orbit arcs sweep through background space, locked orbital camera slight Dutch angle, pure black void background, single cold rim light from upper left catching every chrome edge and spike, glitch interrupt at 180° — frame freezes fractures into horizontal scan lines for 3 frames snaps back, 3s, sound: mechanical rotation hum, glitch burst, digital static crack, silence returns. Shot 3: futuristic female model sharp bone structure wet-slicked hair wearing the Gentle Monster glasses, camera at extreme low angle Dutch tilt 35° shooting upward past chrome spikes into her face, her gaze absolute stillness looking past camera into distance, tracker network scans across her face — nodes map cheekbones brow ridge lip geometry, data labels appear in periphery: biometric readings scan status, slow push-in from below continuous, cold blue-white backlight from behind her silhouette deep black negative space high contrast, glitch flash — image stutters RGB channels split for 2 frames realigns, 3s, sound: biometric scan tone, deep breathing, sharp glitch crack. Shot 4: extreme close-up just the lenses filling the frame, mirror white lenses reflect the entire tracker network back — white lines nodes arc circles — as if the glasses are the source of the data overlay, tracker lines radiate outward from lens center across entire frame, locked macro, camera tilts 15° asymmetric, chrome frame edges razor sharp, deep black background single overhead cold light, 2s, sound: high-frequency resonance tone, digital data stream texture.`"