I like to give people free configs and mods because why pay? Donations accepted. I will show you Free, Safe, and working mods. Discord- .1juice (request for mods)
This mod has Many Features that are not seen in vanilla BeamNG.Drive
This Mk4 Supra has a full chassis, that you can strip down to the frame. Custom engine sounds (Made by RyL Garage) to achieve that legendary 2JZ-GTE sound. A Fully Functional Radar Detector, that lets you know if you are visible by any nearby police. With Working Windows that are completely controllable, with immersive sounds. A custom Flame Tune that shoots fire out of the exhaust, that is completely customizable. Letting you choose how far, how often, how long, and how dense the flames are. And much more that can be seen on https://www.redlineauto.org/mk4-toyota-supra
This Supra can make up to 4000HP with the correct modifications. This Supra can run a 6.4 Second Quarter Mile with the right setup. We did not skim out on the performance side of this mod.
The GR Supra is Toyota's newest addition to the Supra lineup. Included in the mod is the 2JZ-GTE engine making 320hp from factory. With aggressive body lines, and a turbocharged inline 6 under the hood. The GR Supra meets all expectations of the Supra name.
This GR Supra is one of the most advanced mods BeamNG.Drive has to offer. We've got many custom systems in this mod that you don't see in the base game or in any other mods. At RedlineAuto, we try to push the boundaries of what's possible inside of BeamNG, and give the user the best experience.
This Lua script implements dynamic weather in BeamNG! It’s not the prettiest, but given the game engine’s capabilities (rain, fog, clouds), it’s still quite good. Currently in beta and not fully finished, though core features work.
Current features: – Weather types: sunny, cloudy, light rain, rainy, stormy, foggy, foggy rain; – Dynamic wind affecting vehicles and ground/forest objects (if supported); – Random wind gusts with frequency and strength depending on weather; – Tornadoes that slowly chase the player and interact with physics objects (vehicles, retaining walls, mattresses, etc.), with only one active at a time; – Slippery roads during rain/snow (works on terrain, not meshes like bridges); – Dynamic rain, clouds, fog, temperature, and brightness; – UI for optional control over weather, wind, tornadoes, and road conditions; – Compatible with career mode and missions/scenarios.
Since version 1.0, the UI toggle is bound to Ctrl + Alt + W!
How to use? Press Alt + W to activate dynamic weather on the map. Press Ctrl + Alt + W to hide wind gust messages and event announcements (keybinds configurable). An on-screen message appears top-right upon activation. Script unloads automatically on map change to prevent issues, so reactivate manually if needed.
Tornadoes are not automatically part of weather; you must enable or spawn them manually. Spawn a tornado near your vehicle with Alt + T. Random tornado spawning can be toggled in the UI but is not yet weather-dependent (planned for future updates). Only one tornado can be active simultaneously.
You can trigger specific weather events or adjust settings via the UI in the main menu (Esc). Control road conditions, wind speed, tornadoes, time between random events, and toggle snow/rain. Alternatively, use console commands documented in the mod discussion thread.
In version 1.0.3: – Fixed a tornado weather bug that caused incorrect behavior switching to rainy/stormy weather.
Introduction: This mod is designed for BeamNG Drive and is an extremely high-quality mod. It features a fully detailed interior with high-quality textures and materials. A working shifter, a FULLY functional parachute, and multiple engine configurations each with a custom sound. And last but not least working airbags
Features: The Mod Includes A Fully Functional Dashboard With All The Gauges And Controls You Would Expect From A Real Car. The Interior Is Highly Detailed With High-quality Textures And Materials, Providing A Realistic Driving Experience. Each Gauge Is Functional Including the Fuel Gauge, Temp Gauge, And Boost Gauge.