R2 Combat progress
Hi there!
Here's a short video of how current combat system looks like.
Mobs are now a bit smarter. They try to bypass obstacles, then can cast things and sometimes flee.
Crafting slowly emerges as well: you can craft your first axe and even chop a tree with it.
Among other things, you can now lift bigger objects and put them onto a cart. You can even harness yourself into said cart and move it around. I still need to improve physics and rendering for it, so will show how that looks later.
Overall, it feels like gameplay slowly emerges and I'm excited to see where it gets us in the nearby future.
Hope to see you next time!
gamedev
rogalia