V5.1 Adjustments and Buffs
- Hamon: Now does bonus 3% damage per current target health.
- Yuri: Fixed interaction with unit filtering on bullet reach the target. Now linken proc checks when bullet hit after unit filtering.
1. [R] Added mark for death (particle), increased prepare time from 2 to 3 seconds. Now applies stun for 1.5 seconds. Damage increased, min damage from "200 300 400" >> "200 600 1000", max damage "600 900 1200" >> "600 1200 1800", save zone for max damage "500" >> "500 400 300". Cooldown rescale 60 55 50 >> 50 50 40.
2. [D] Scepter Spit damage "300" > "700"
3. [Q] Damage "80 150 220 290" >> "200 300 400 500"
- Sniper Mask:
1. [R] Damage "900 1200 1500" > "1000 1500 2500"
2. [W] Min Damage "40 60 80 100" >> "100 150 200 250" , Max Damage "160 240 320 400" >> "200 300 400 500", Fly speed increased "3000" >> "5000", width increased "100" >> "128"
- Darkness: Old scepter replaced to shard, new scepter added.
0. BAT 1.7 >> 2.0, Agi gain 1.7 >> 0.8, Movespeed 295 >> 305
1. [R] Bonus strangth "20 40 60" >> "50 60 70"
2. [E] Proc Chance "17" >> "10 15 20 25", Proc Damage "70 120 170 220" >> "180 240 300 360"
3. [W] Cooldown "40 34 28 22" >> "22", Damage Block "14 26 38 50" >> "30 50 70 90"
4. [Q] Enemies AS Bonus "60 80 100 120" >> "200 300 400 500"
- Goblin Slayer
1. [R] Bonus Armor "12 18 24" >> "25", Bonus Movespeed "20 40 60" > "35", Attack Speed scaler "1.6" >> "1.6 1.8 2.0", radius "250" >> "250 275 300", Cooldown "90 80 70" >> "70 60 50"
2. [D] Leather Suit Ranged Attack Block damage "50"% >> "75"%
3. [E] Damage Per Sec "40 80 120 160" >> "160 200 240 280", Miss Chance "25 35 45 55" >> "55", Cooldown "20 17 14 11" >> "11"
4. [W] Damage "120 160 200 240" >> "210 330 550 670"
5. [Q] Damage "80 140 200 260" >> "260 380 600 720"
- Cu Chulainn aka Lancer Ga Shinda
1. [R] Damage "600 750 900" >> "900 1200 1500", fly speed "2800" >> "1800", Cooldown "90" >> "80 70 60", Cast Range "800" >> "1500"
- Sakuya: Some fixes on particles, fixed stop time benefits out of stop time. Scepter replaced to shard, added new scepter.
1. [E] Radius "425" > "600 700 800 900", Duration "1.5" >> "1.5 1.7 1.9 2.1", Cooldown "35 30 25 20" >> "25"
2. [W] Knives count "10 12 16 18" >> "7 9 11 13", Cast Duration "2.2 2 1.8 1.6" >> "0.5", Knife Damage "35 45 55 65" >> "120 160 200 240", Cooldown "35 30 25 20" >> "20 16 12 8", Cast Point "0.3" >> "0.1"
3. [Q] Damage "150 200 250 300" >> "250 400 550 700"
- Guts Pepeger
1. [R] Movespeed Bonus "25"% >> "25 50 75", Bonus Base Damage "40 90 140" >> "100 200 300", Duration "7.5" > "6.66", Cooldown "120 90 60" >> "66.6"
2. [E] Width "96" >> "128", Damage "45 70 95 105" >> "100 150 200 250"
3. [W] Damage "90 140 190 240" >> "180 240 300 360", Damage (Scepter) "250 300 350 400" >> "360 480 600 720"
4. [Q] Damage "60 120 180 220" >> "120 200 280 360", Recoil Damage Buff "100 150 200 250"% >> "250 350 450 550"%
- Crazy Камень
1. [R] Damage Per miss health "2 3 4" >> "10 15 20", Health Miss Step "10 9 8" >> "6", Resistance "2 3 4" >> "5"
2. [E] Stone Duration "1.2 1.5 1.8 2.1" >> "2.5", debuff duration "8 12 16 20" >> "7"
3. [W] Damage Scaler from miss pct health "6.5 9 11.5 14" >> "20 30 40 50", Radius "250" >> "350 400 450 500", Cooldown "25" >> "25 23 21 19"
4. [Q] Damage "24 42 60 78" >> "100 140 180 220"
- DIO: Fixed Stop Time buff out of stop time
1. [R] Cooldown "80" > "70"
2. [E] Duration "3 4 5 6" >> "3.5", Reduction Debuff "-25 -30 -35 -40" >> "-40", Cooldown "60" >> "30 25 20 15"
3. [W] Damage "1 3 5 7"% >> "2 3 4 5"%
- SAME TYPE STANDO??? Fixed Stop Time buff out of stop time
1. [R] Duration "2.5" >> "2.5 2.6 2.7"
2. [W] Proc Damage "50 80 110 140" >> "90 150 210 270", Proc Chance "24" >> "24 26 28 30", Bash Duration "1.5" >> "0.5"
3. [Q] Damage "24 42 60 78" >> "60 80 100 120"
- Shinichi The Sasakich: Added Scepter, Added Shard, some mech changes, description fix, rus descriptions removed, some particle fixes and etc
1. [R] Now does basic attack + "500 1000 1500" Pure damage, hp treshold changed 20% >> 10%, Cooldown reduction after kill removed. Cooldown Changed "60 50 40", Cast Point 0.6
2. [E] Duration "20" >> "10", Cooldown "40" > "30"
3. [W] Mech changed scaler damage "0 0.5 1 1.5" >> "1.2 1.4 1.6 1.8", Damage "50 100 150 200" >> "300 500 700 900", Cooldown "12 10 8 6" >> "8". Cast Range "2500" >> "2000"
4. [Q] Mech changed a bit, damage "30 70 110 150" >> "50 100 150 200", Cast Range "1100" >> "1200", Slow Chance "45" >> "25", Slow "-15" >> "-25", Slow Duration "2.5" >> "3.0", Cooldown "4 3.5 3 2.5" >> "4 3 2 1"
- Leonidas
1. [E] Spear Now Dodgable because it's basic ability
- Saito
1. [???] New Ability for Players with PING ISSUE
- Gon
1. [R] Now Always can controll self but without 25 talent still can auto-aggro
- AE86
1. [F] A bit fixed gas loss, more not knocks enemies, instead of that root them for 1 second.
- Yato
1. BAT 1.7 >> 1.0
- Saitama
1. Base Movespeed 100 >> 250
- Some heroes changed self attribute
anime
boosty
support
update
morehentai
when new hero
hope soon iam busy a bit
interesting dota2
give that baka some coffee
thank for all supporters