Hi, I’m Dbv28, a BeamNG.drive modder who loves realistic physics and satisfying destruction. I started with the Breakable Glass Pack, and my goal is to keep making fun, high-quality mods that add new ways to crash, test, and experiment in the game.
I’m working on more objects and improvements, and your support helps me spend more time on new content. Subscribe to get updates on new releases, and feel free to leave feedback or ideas for what you’d like to see next.
The Breakable Glass Pack v1.0 for BeamNG.drive is now available. This release adds two fully destructible glass props, with original physics and textures.
Glass Pane
Configurations: Glass, See-through Glass, Tinted Glass and Armored Glass
Cracks on impact and shatters into up to 70 pieces along the crack lines when hit harder
Armored Glass is laminated: it cracks and bends but does not shatter
Adjustable in the Tuning menu: width (0.6–4 m), height (0.5–3 m), thickness (6–40 mm), strength, laminate and mount strength
Glass Block Wall
Configurations: Window 3x3, Wall 5x5 and Wall 10x5
Blocks show visible damage, break into up to 4 pieces, and come loose from the mortar
Notes
Glass pane: about 700 nodes. Largest wall (10x5): about 1,200 nodes.
Broken pieces do not collide with each other, which keeps performance stable.
If a vehicle behaves unexpectedly in front of Armored Glass, lower the “Mount” value.
Please report bugs and send feedback, as they will help shape future updates.
zip
breakable_glass.zip8.49 Mb
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