creator cover Taptus
Taptus

Taptus 

Creating a Netorare / Netorase / Adult video game

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274posts

About

“Phone Story” is a game in which you can realize your Netorare / Netorase fantasies. The main character goes on a long business trip and leaves his wife Lisa alone. Fortunately, there is a good friend next to her who can support and push Lisa in the right direction. The player is free to choose this direction and the fate of the relationship. Will it be an "open relationship" or will the player be interested in watching his wife slowly become corrupt. Or maybe he will try to keep her interest and loveability? Everything is in your hands.​
Phone Story ch.18 — The Summit
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Phone Story ch.17 — Free Release

Hey.
Chapter 17 is now free for everyone.
Three days after the last chapter. Adam's drowning in work pressure, Lisa's preparing for a regional summit that he can't attend. The distance between them sits heavier than ever—no plans to meet, no clear timeline, just messages and stolen moments through a screen.
This chapter is about longing. About holding on when the space keeps growing. Lisa sends risky photos from work. Adam stays up until 3 AM fixing his own mistakes. They talk about missed opportunities, about the ache of being apart from the person you love.
On the NTS path, Mark opens up about his experience with Sophia, processing what they've crossed together. Adam reflects on boundaries, desire, and the thrill that comes with uncertainty. On other paths, the focus stays on Adam and Lisa—quiet intimacy, late-night conversations, the small ways they fight distance with closeness.
Bath scenes, morning routines, moments that blur comfort and desire. Lisa teases, Adam aches, and the emotional weight of separation sits heavy on everything they say.
Words: 15,018
Lines: 3,328
Images: 66
Thank you for your interest in the project.
Win. Linux. Mac. Android:
GDRIVE
MEGA
Phone Story ch.17 for Bronze member
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Bronze Member
Quick Update — Small Delay
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Bronze Member

Quick Poll — Let's Talk About Dialogue

I'm borrowing this idea from another author in our studio—shoutout to them for the smart approach. I want to hear your honest thoughts about the dialogue in the game.
Specifically, I'm curious about a few things:
1. Pacing — Do the conversations feel natural, or do they drag?
Are the dialogues too long? Do they feel stretched out? Or is the pacing fine for you?
2. If something feels off — what exactly bothers you?
Is it repetitive? Too slow? Not enough variety in responses? I want to know what specifically doesn't work.
3. If the text feels artificial or unpolished — what are the telltale signs?
Does the dialogue feel unnatural? Are there phrases that repeat too often or sound generic? Wooden phrasing? Anything that makes you stop and think "this doesn't sound right"?
I'm asking because I genuinely want to improve. If the editing isn't tight enough or certain patterns make the text feel weaker, I need to know so I can fix it. Your feedback matters, and I'm ready to adjust based on what you tell me.
Drop your thoughts in the comments—be as honest and detailed as you want. No wrong answers here. Let's make the dialogue better together.
Thanks for helping out.
Also, an option would be to start the game from the moment the protagonist has already left on a business trip. The beginning, where we spend time with Lisa but don't see this content, breaks the immersion a bit.
It would also be interesting to choose Lisa's past at the start of the game. The fact that she slept with the football team in college immediately creates the sense that depraved acts are nothing new to her, and it turns out that we're not seeing a change in her attitude toward life, but simply a return to the past. This slightly weakens the sense of the heroine's transformation. Her "fall" could have been felt more acutely :)
Your project is simply amazing! The characters feel truly alive, the plot twists are excellent. It's a masterpiece in this niche. I'm also creating projects with similar themes (but they're not finished yet), and your work is very inspiring!
PS: It would be great if all the storylines, other than those focused on maintaining traditional relationships, ultimately led to breakups.
Phone Story ch.17 for Silver member
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Silver member

Save files before Chapter 16

Save files are available at this link.
4-1 - NTR path
4-2 - NTS path
If I'm not mistaken. If you need anything specific about the path and choices, let me know.
https://drive.google.com/drive/folders/1_YZmIt1sTgvU1Eav7-dP9Pwp_7nJcorr?usp=sharing

Update — Bug Fixes & Save Files

Hey everyone.
I've done my best to fix the errors you reported. The game is going out now, and I'm hoping everything works smoothly this time.
Unfortunately, I had to remove the old save files. The .rpyc files got corrupted during a computer reinstallation, and there was no way to recover them properly. I know that's frustrating, and I'm really sorry about this. Losing saves is never a good experience, and I apologize for the inconvenience.
I will absolutely make new save files for you—just not right away. I need a bit more time to prepare them correctly so they actually work without causing new issues. Again, I'm sorry for making you wait on this.
For now, I'm releasing the game as is. I really hope you won't run into any bugs... but if you do, please let me know. We'll fix this together. I promise to address any issues as quickly as possible.
Thank you for your patience and for sticking with this project. Your feedback helps make the game better, and I appreciate every report, every bit of support.
All game files have been downloaded and are available via the old links.

Important Update — Temporary Delay & Save Files Issue

Hey everyone.
I need to apologize and explain what's happening.
I've had to remove chapters 16 and 17 from public access temporarily because of serious technical issues that came up during development.
The problem is with save compatibility. Due to complications while working on these chapters, existing save files will most likely break. I've tried to fix this, but honestly—it's not looking good. The most realistic solution is that I'll need to provide new, clean save files for players so you can continue from the right point without losing the story progress.
I know this is really frustrating. Losing saves is never fun, and I'm genuinely sorry this happened. I should've caught these issues earlier, but they slipped through, and now I'm dealing with the consequences.
The release is now delayed until March 29th in the evening. If I manage to finish everything earlier, I'll release it sooner—but I want to be realistic about the timeline rather than rush and deliver something that still doesn't work properly.
I'll make sure the new save files are ready and easy to use when the chapters go back up. You won't lose story content—just the technical progress, which I'll help you restore.
Thank you for your patience and understanding. I really appreciate everyone sticking with this project despite setbacks like this. I'll keep you updated as soon as I have more news.
Again, I'm sorry for the mess. I'm working to fix it as quickly as I can.
Technical problems
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Bronze Member
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Bronze Member

$7.1 per month
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What's included:
* Get the most recent version of the game 20 days after release!
* Access to patron-only polls (x1 vote modifier)
* Voyeurism pictures

Silver member

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You not only help the project, but are also interested in its existence, its development and improvement are very important to you.
You get more votes, access to individual closed publications and early access
What's included:
* Get the most recent version of the game 10 days after release!
* Access to patron-only polls (x2 vote modifier)
* Voyeurism pictures

Gold member

$19.8 per month
You really love this project, watch its development and most importantly actively participate in it!
You get more votes, Absolutely all content on Boosty and are the first to get access to updates
What's included:
* Get the latest version of the game as soon as it is released
* Access to patron-only polls (x3 vote modifier)
* Voyeurism pictures
* The plot of the upcoming add-on, dialogues

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You don’t just support the project, it’s like family to you, you want to know everything about it and get maximum influence on it.
What's included:
* Get the latest version of the game as soon as it is released
* Access to patron-only polls (x12 vote modifier)
* Voyeurism pictures
* The plot of the upcoming add-on, dialogues
* Chat with the developer where you can offer your ideas and influence the content.

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You want to become a part of the game, add a character or an event here
What's included:
* Get the latest version of the game as soon as it is released
* Access to patron-only polls (x25 vote modifier)
* Voyeurism pictures
* The plot of the upcoming add-on, dialogues
* Chat with the developer where you can offer your ideas and influence the content.
* Add your character or any an interesting to the game
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